The awaited next Thief game, developed by Eidos Montreal, has a completely new beatiful look specifically for the next generation of consoles.
The fourth Thief game has been in the works for some time now at the Square Enix-owned developer Eidos Montreal, responsible for Deus Ex: Human Revolution and the multiplayer side of the just released Tomb Raider.
The Eidos Montreal game is simply called Thief, and is due out for PS4, PC and “other next-gen platforms” sometime in 2014; hinting the next Xbox.
“Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer”, Game Informer said. “Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the may possible paths through each of the game’s levels”.
From GameInformer’s cover story more details are available: the game will be primarily played in first-person and will center around a mechanic called “Focus”. This mode will help you navigate the environment, highlighting walls you can climb, lights to extinguish and fingerprints that need scrutinising. You can also trigger Focus to slow down time while pickpocketing. As you accumulate Focus you’ll gain “attack points” that can be used for emergency escapes. Using one attack point on an enemy will allow you to shove him out of the way, while using more points will allow for more deadly approaches.
Regarding the enemies behavior AI programmer Eric Martel stated: “Garrett’s enemies understand the topography of the level and which areas could be useful for hiding. Different NPCs will look for Garrett in different ways”.
Eavesdropping will also play an important role as NPCs will inadvertently fill you in on the details of your environment.
While Eidos Montreal still not revealing the exact Thief’s structure, GameInformer suggested there will be a main hub similar to a mini-open world in which Garrett can take on side-quests between story missions. Elsewhere, Garrett’s tool will include a club, bow, grappling hook, lockpicks, and specialty arrows that can put out flames or expel smoke.
In its basic terms Thief sounds very similar to Dishonored, but Dishonored was heavily inspired by Thief, a series much older, with a long history and loyal followers, for whom this announcement is a very early Christmas’ gift.
Update: Has been brought to my attention by Eidos Montreal itself that are now available two exclusive screenshots for Thief. The footage is an exclusive of Game Informer, thus the watermarks. The first screen shows Garrett stealing one of the many valuable items scattered in the game. The second image displays the House of Blossoms, one of the locations Garrett will infiltrate. You’ll find them at the end of the page, after the previous screenshots.
I leave you to the screenshots below: